1.1.1 DIABLO IV PATCH NOTES

 

Patch 1.1.1 diablo iv

Patch 1.1.1 for Diablo IV bring much need buffs after the much maligned Pre season patch 

here are the list of changes and adjustments coming to the game soon.

**Class Balance Updates:**
- Goals: Improve Sorcerers' late-game survivability, address "Kiss-Curse" effects for Sorcerers, improve Barbarians' combat flow in early game, enhance late-game excitement, and diversify Legendary item use cases.

 

**Gameplay Updates:**
- Monster Density: Increased in Nightmare Dungeons and Helltide.
- Boss Health: Bosses above Level 60 have increased health at various rates based on level.
- Bosses and Events: Adjustments to health values of high-level boss monsters, increased Legendary item drop chances, and guaranteed Legendary item drops for certain events.
- General: Multiple improvements on damage and effect interaction with active barriers, cost reduction for refunding Skill and Paragon Points, increased stack limit for Elixirs, additional Stash Tab purchase, and restored cast time for Leave Dungeon.

**Bug Fixes:**
- Accessibility: Screen Reader support, fixed reading issues.
- Cooperative Play: Various fixes for Co-op play issues.
- Dungeons: Fixes for dungeon-related issues.
- Gameplay: Fixes for class-specific issues.
- Monsters: Fixes for monster-related issues.
- Quests: Fixes for quest-related issues.
- Season of the Malignant: Fixes for Seasonal quest-related issues.
- Shop and Battle Pass: Fixes for cosmetic and UI issues.
- UI: Fixes for various UI-related issues.
- Miscellaneous: Various other fixes for visual, stability, and performance improvements across all platforms.

Please note that this is just a summary of the changes, and it is essential to refer to the full patch notes for complete details and context.

 You can view the full patch Notes in its entirety here

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